Dive into a Quick & Chaotic Dungeon Crawl!

Inspired by the likes of Donsol and Scoundrel, this solo card game offers a fast-paced, luck-driven dungeon adventure. Conquer a 52-card dungeon with whatever health you can muster!

How to Play

The dungeon is a standard 52-card deck. Every turn you draw 4 cards. This is your “room.” To clear the room you must play any 3 cards in the room. The remaining 4th card goes to the bottom of the deck. 

If things look grim, you can run away for the room (unless you ran away from the previous one). All remaining cards in the room go back to the bottom of the deck.


Shields

Shields absorb monster damage. Without shields, you take full monster damage. You can equip multiple shields, up to a maximum of 16 points.


Potions

Potions restore health. You can drink as many potions as you like, up to a maximum of 16 points.


♠ ♣ Monsters

Monsters inflict damage equal to their value. To calculate damage, subtract your shield value from the monster value. If the result is positive, that is the damage you take.


Card Values

  • Numbered cards: Retain their face value.
  • Face cards (J, Q, K, A): 11, 12, 13, 14 respectively.
Updated 20 days ago
StatusPrototype
PlatformsHTML5
Rating
Rated 5.0 out of 5 stars
(4 total ratings)
Authorhellolorem
GenreCard Game, Puzzle
Made withLightweight Java Game Library
TagsCasual, Short, Simple
Average sessionA few minutes
LanguagesEnglish
InputsMouse, Touchscreen

Development log

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